This will be interesting, since we know that you all want the Apple news to be up to date, we have decided to join the Post a blog a day challenge. This means that as of today I will be posting on this blog once a day for all of 2013.
I know it won’t be easy, but it might be fun, inspiring, awesome and wonderful. Therefore I’m promising to make use of The DailyPost, and the community of other bloggers with similiar goals, to help me along the way, including asking for help when I need it and encouraging others when I can.
If you already read my blog, I hope you’ll encourage me with comments and likes, and good will along the way.
2013 will be an exciting year and we already have loads of fun things planned so stay tuned and keep coming back!
According to several developers Apple has kept their promise and is now starting to decline app submissions that access the UDID of an iDevice. According to sources this will only become more stringent in the near future. Currently Apple has two review teams actively rejecting UDID-accessing apps with all ten teams expected to follow suit in the coming weeks. Continue reading →
While Apple is enjoying huge levels of success with the new iPad, Google has recorded dissapointing sales of tablets running Android OS. In order to boost sales Google is reportedly planning to rollout an online store by the end of 2012, the store will sell tablets running Android OS.
According to The Wall Street Journal the internet search giant’s plans are similar to the short-lived online sales model of the company’s 2010 Nexus One handset only much more similar to the online portion of the Apple Store.
It is not known when the store will officially make its debut, and the sources are unclear as to which Android tablet makers will be taking part in the endeavor.
What do you think, will an online store be able to save the dwindling sales of Android Tablets?
So far developers have earned 70% of the revenue from application downloads from the App Store and 60% from iAd revenue, however yesterday Apple revealed on its Developer Center that developers will now be earning an extra 10% from iAd revenue, boosting it to 70% in total.
The full changes in the updated developers agreement state
(a) Apple Campaigns. Developer shall receive seventy percent (70%) of the Net Advertising Revenue derived from the sale of advertising on the Developer’s Mobile Properties (“Developer Revenue Share”) net of any applicable taxes as provided in Section 6 of this Agreement. The Developer Revenue Share percentage may be adjusted from time to time at Apple’s sole discretion. Notice of material changes to the Revenue Share percentage will be posted on the Company Portal. “Net Advertising Revenue” is defined as gross advertising revenue recognized through the delivery of ads by Apple less: a) any allowances actually made or taken for returns, credits, cash discounts and promotional allowances; and, b) Agency and agent fees, discounts, commissions and referral fees.
Why Apple has decided to make these changes is unclear, however many bloggers are guessing it could be due to the fact that Apple isn’t pleased enough with the adoption of iAds, furthermore Apple lowered the buy-in for advertisers looking to get into the service a few months ago to $100k from $500k and $1,000,000. Recently Apple removed the per-click fees from ads, now relying on impressions alone, according to the original report.
Developers, are you using the iAd platform inside of your apps?
As predicted by many, Apple just unveiled the next iPad called “The new iPad” Yes really that’s what it is called!
Apple’s new tablet computer has arrived and its ultra-sharp 2048 x 1536 pixel Retina display is enough to set it apart from anyone else. The camera takes breathtaking images. It also has much more powerful guts, with a much faster processor, graphics and more memory. And it’s 4G ready. Continue reading →
One of the biggest subjects throughout the presidential campaign for the Republican candidate has been the jobs that are leaving the United States, well according to new numbers Smartphone applications are helping the industry keep some of those jobs in country. For years, there’s been questions and speculation about just how many jobs Apple’s App Store and similar marketplaces for other mobile and web platforms have created. Well according to new numbers released by TechNet apps have created 466,000 American jobs since 2008.
Of those jobs, the highest percentage (23.8 percent) of the total are located in California. Other app hot spots include New York (6.9 percent), Washington (6.4 percent), Texas (5.4 percent) and New Jersey (4.2 percent). These numbers include not only jobs created for iOS apps, but also those triggered by the development of apps for Android, BlackBerry, Windows Phone, and Facebook.
Perhaps the politicians should spend more time trying to figure out how to keep these jobs in the country, instead of bitching about the jobs that have already left the country.
For those who have been wondering why Apple hasn’t brought internet recovery to their 2010 Macs running Lion, here is some good news, Apple recently released three new EFI firmware updates bringing Lion Internet Recovery to the company’s Late 2010 MacBook Air, Mid-2010 iMac, and Early 2010 MacBook Pro.
Available firmware updates include:
– MacBook Air EFI Firmware Update 2.3 (2.98 MB):This update enables Lion Recovery from an Internet connection on MacBook Air (Late 2010) models and addresses an issue where the sys
tem could restart if the power button is pressed immediately after waking from deep sleep.
– iMac EFI Update 1.8 (3.02 MB):This update enables Lion Recovery from an Internet connection on iMac (Mid 2010) models.
Originally Apple introduced Lion Internet Recovery on the new MacBook Air and Mac mini models that were introduced last July alongside OS X Lion itself. OS X Lion users might have noticed that OS X Lion by default installs a recovery partition on the machine’s hard drive, however sometimes for unknown reasons this recovery partition becomes inaccessible, and therefore Internet Recovery provides yet another fallback option for Lion installation.
Remember “The Daily” one of the first magazines to be published on the iPad, well it was launched one year ago, so it is time to look back at how the year went.
Honestly “The Daily” has had quite a rocky year. On the Launch date Rupert Murdoch states that he hoped the App would gain at least 500,000 subscribers within the first year, if that goal was reached he would consider it a success, well he must be a little disappointed to find out that currently the number of subscribers ranges somewhere between 100,000 and 120,000.
Recently Publisher Greg Clayman says that when the app originally launched, the goal was to make an experience unique to the tablet, therefore the company has taken almost a year before releasing the service on other platforms, it was only recently that Android support was added, via the Samsung Galaxy Tab 10.1. Furthermore Clayman adds that The Daily is still headed for profitability “over the next couple of years,” which he says is actually better than most traditional publications.
It will be interesting to see where The Daily is one year from now, who knows maybe they will finally reach 500,000 subscribers, what do you think is there a future for The Daily? Do any of you subscribe to it?
“Challenge your mind with GraviMaze, a gravity-based 2d puzzle game for the iPhone that will turn your brain upside-down.
Bend gravity to your will to collect the treasures of long forgotten mayan temples, but beware of the cunning traps that guard them!”
We were lucky enough to get to trial the game before it was released on the App Store, and after a week of twisting and turning, we can only conclude that this is one addictive game. Unlike other games you don’t actually turn your iDevice, instead you swipe your fingers on the screen to control the world. Pretty much the whole purpose of the game is to get the block from point A to point B. As the levels become more complex so does the steps you need to go through in order to beat the levels.
What makes GraviMaze great is the currently new types of levels that help the gameplay from becoming boring, which sometimes tends to happen with logic puzzles, where the levels end up being repetitive after a few stages.
Being the avid photographer that I am, I am constantly trying to find apps that will help me improve the images that the iPhone takes, recently I found Snapseed, and have had nothing but good experiences with it, now according to an announcement by the developer Nik Software Snapseed will arrive on Android in early 2012, at the same time Snapseed has already made its way to the Mac App Store.
Snapseed was voted Apple’s ‘App of the Year’ in 2011, during CES, Michael J. Slater, president and CEO of Nik Software, stated the he was “very pleased to bring Snapseed to the Android tablet market,” furthermore he adds,”Offering Snapseed for Android tablets is a great opportunity for more users to experience the fun and creativity of photo editing and sharing. We worked with NVIDIA to make Snapseed fast and responsive for Android users everywhere.”
The Android version of Snapseed will set users back £3.24 ($4.99), while the Mac App Store version costs £12.99 ($19.99).