A history of iOS design from iOS 1 to iOS 8


We thought it would be great to go through the history of the iOS design, from iOS 1 to the most recent iOS 8. Throughout the years Apple has brought us everything from Copy Paste, to Siri and the App Store.

The GIF below shows the different changes the iOS design has gone through.



When the original iPhone was unveiled, Steve Jobs described the software as a mixture between OS X and Smartphone OS. In the beginning iOS was referred to as iPhone OS, however, with the release of iOS 5 this changed and the Operating Software would become known simply as iOS. Even though the original iPhone and iOS were revolutionary in many ways, it cae with just as many limitations.

When iOS was first released it came with only a few apps and no App Store. These Apple included:

  • Mail
  • iPod
  • Calendar
  • Photos
  • Clock
  • Text
  • Safari
  • Notes
  • YouTube
  • Calculator
  • Maps
  • Settings
  • Camera
  • Stocks
  • Phone

With iOS 2 Apple finally introduced third party apps, and the App Store was born. Released in 2008, the App Store finally gave users access to thousands of apps created by developers. The App Store really helped catapult Apple ahead of competitors, quickly everyone as talking about apps. Everyone and their mother seemed to be releasing apps.

Furthermore in order to make space for all the new apps, Apple introduced pages, which meant instead of being confined to a single screen your apps could take up several pages. In this version Apple also introduced the ability to take screenshots.


iOS 3 brought with it perhaps one of the most requested features, Cut and Paste! Until iOS 3 it was impossible to cut and paste text on the iPhone, meaning if you wanted to copy text from one app into another it was not possible.

Another greatly needed feature that was introduced in iOS 3 was the spotlight search, which allowed users to complete a system-wide search. This worked in all Apple apps such as contacts, emails, calendars, notes, and the iPod.

iOS 4 added some much needed features for power users, perhaps the biggest feature was Multitasking, while this still didn’t allow users to have more than one app open at the same time, it does allow users to complete certain tasks in the background. Furthermore iOS 5 came with support for the iPhone 4’s stunning Retina Display.

Finally iOS 4 allowed users to install custom wallpapers on their devices.


iOS 5 was released at the same time as the iPhone 4S and introduced the world to Siri, who replaces Voice Control with a virtual assistant who can do everything from telling you to remember an umbrella to reading your latest texts back to you. Need to find the latest NFL scores, simply ask Siri and your wish is her command. The only problem with Siri? She doesn’t run on older devices, so if you wanted to join the party you would have to pony up for a new phone.

In iOS 6 Apple kicked out Google and brought in their own Maps app with their own turn-by-turn voice navigation, and a new flyover feature. However, as you might remember Apple Maps failed miserably and people looked for Google to get them to their destination safely.

Apple also introduced several other features such as Do Not Disturb mode, panorama photos, as well as Facebook integration.


After the Maps debacle, Scott Forstall decided to leave Apple, and the UI design reins were handed over to Jony Ive, which ultimately resulted in the biggest redesign of iOS since the launch in 2007. Ive did away with many of the skeuomorphic UI elements in favor of a much flat design with colorful gradients. Furthermore iOS 7 introduced features such as Airdrop, iTunes Radio, as well as FaceTime audio.


While iOS 7 was all about visual changes, iOS 8 is more about what’s under the hood. This time Apple has focused on expanding features, as well as improving how we work on projects across devices. Thanks to “Continuity” iOS 8 will work together with the new Mac OS X 10.10 Yosemite to bring a brand new form of interaction between iPhone, iPad and Mac. Users will now be able to start working on a project on one device and continue on another. Furthermore, thanks to AirDrop you will be able to transfer transfer images and other files from your phone to your computer.

The post A history of iOS design from iOS 1 to iOS 8 appeared first on Design Reviver – Web Design Blog.

Pirated iOS app store Installous shutting down


This is great news for those of you who are making money from the App Store, Installous, a major portal for pirated paid apps from Apple’s App Store, won’t be around anymore. Earlier development team Hackulous announced the closure of Installous on their official Web site.

In the past Installous offered complete access to thousands of paid iOS apps for free for anyone with a jailbroken iPhone, iPad, and iPod Touch. In other words anyone could download an app without having to pay for it.
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Giant iPhone unveiled in Russia

imageIn St. Petersburg, Russia, a giant iPhone was unveiled as a tribute to former Apple CEO Steve Jobs, who passed away in October 2011.

The six-foot-tall sculpture, which resembles a black iPhone 4, was brought to life by designer Gleb Tarasov. While the sculpture doesn’t actually work as an iPhone, it does display a photo and video slideshow of Jobs’ life, including important events and well-known speeches.

iTunes turns 12 today, Happy 12th!


On January 9th, 2001 Apple released the first version of iTunes at Macworld. The application was based on SoundJam MP, an old piece of software Apple purchased from a development company called Casady & Greene in 2000. Apple simplified the SoundJam MP interface, added CD burning, and rebranded it as iTunes.

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Paris thieves nab $1.3M in Apple products in New Year’s Eve robbery

In a heist that could have been taken directly out of a Hollywood movie, armed and masked robbers made off with an estimated $1.3 million in Apple products during a heist of an Apple store in central Paris on New Year’s Eve. According to Dow Jones Business News:

“The robbers gained access to the store via a service entrance where they assaulted the store employees, and then “calmly” picked through the boxes of Apple products, taking iPhones, iPads and MacBook laptop computers. The store closed at 1700 GMT (9 p.m. Pacific time) on Monday with a single security guard and a cleaner present, and the thieves entered three hours later.”


The robbers then apparently loaded the stolen products into a vehicle and fled the scene. According to French news reports, the estimated loss was pegged at around $1.32 million U.S., though the police have not confirmed that amount.

Apple starts rejecting apps that access device UDIDs

According to several developers Apple has kept their promise and is now starting to decline app submissions that access the UDID of an iDevice. According to sources this will only become more stringent in the near future. Currently Apple has two review teams actively rejecting UDID-accessing apps with all ten teams expected to follow suit in the coming weeks.
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Apple Increases iAd Revenue Share for Developers

So far developers have earned 70% of the revenue from application downloads from the App Store and 60% from iAd revenue, however yesterday Apple revealed on its Developer Center that developers will now be earning an extra 10% from iAd revenue, boosting it to 70% in total.

The full changes in the updated developers agreement state

(a) Apple Campaigns. Developer shall receive seventy percent (70%) of the Net Advertising Revenue derived from the sale of advertising on the Developer’s Mobile Properties (“Developer Revenue Share”) net of any applicable taxes as provided in Section 6 of this Agreement. The Developer Revenue Share percentage may be adjusted from time to time at Apple’s sole discretion. Notice of material changes to the Revenue Share percentage will be posted on the Company Portal. “Net Advertising Revenue” is defined as gross advertising revenue recognized through the delivery of ads by Apple less: a) any allowances actually made or taken for returns, credits, cash discounts and promotional allowances; and, b) Agency and agent fees, discounts, commissions and referral fees.

Why Apple has decided to make these changes is unclear, however many bloggers are guessing it could be due to the fact that Apple isn’t pleased enough with the adoption of iAds, furthermore Apple lowered the buy-in for advertisers looking to get into the service a few months ago to $100k from $500k and $1,000,000. Recently Apple removed the per-click fees from ads, now relying on impressions alone, according to the original report.

Developers, are you using the iAd platform inside of your apps?

Apple unveils “The new iPad”

As predicted by many, Apple just unveiled the next iPad called “The new iPad” Yes really that’s what it is called!

Apple’s new tablet computer has arrived and its ultra-sharp 2048 x 1536 pixel Retina display is enough to set it apart from anyone else. The camera takes breathtaking images. It also has much more powerful guts, with a much faster processor, graphics and more memory. And it’s 4G ready. Continue reading

Apps help create more than 450,000 jobs in the US

One of the biggest subjects throughout the presidential campaign for the Republican candidate has been the jobs that are leaving the United States, well according to new numbers Smartphone applications are helping the industry keep some of those jobs in country. For years, there’s been questions and speculation about just how many jobs Apple’s App Store and similar marketplaces for other mobile and web platforms have created. Well according to new numbers released by TechNet apps have created 466,000 American jobs since 2008.

Of those jobs, the highest percentage (23.8 percent) of the total are located in California. Other app hot spots include New York (6.9 percent), Washington (6.4 percent), Texas (5.4 percent) and New Jersey (4.2 percent).  These numbers include not only jobs created for iOS apps, but also those triggered by the development of apps for Android, BlackBerry, Windows Phone, and Facebook.

Perhaps the politicians should spend more time trying to figure out how to keep these jobs in the country, instead of bitching about the jobs that have already left the country.

Those interested can read the whole report here.